Creative Lab

Music, AI, and cosmic storytelling.

This is where I experiment — AI generated music, AI visual stories, AI Narration and sometimes produce the occasional talking dog!

AI video storytelling illustration

Music Projects

I use AI tools as instruments — not shortcuts — to explore heavy, fast and atmospheric sounds with narrative-driven concepts.

VOIDBORN

VOIDBORN is my flagship thrash-metal project built around cosmic horror, blending dual guitars, drums and gritty vocals that create the atmosphere, and narrative into a unified sound. The debut album, Into the Abyss, was recently released and marks the beginning of a larger thematic universe.

Available now on Spotify, YouTube Music, and Apple Music.

TRIPQUAKE & Related Concepts

Tripquake is an experimental music and visual brand that blends sci-fi, physics, current events, surrealism, and dark humor into a unified creative space. The project explores sound as storytelling — from cosmic-scale concepts to satirical takes on modern life — with visuals that amplify the strangeness, intensity, and emotion behind each piece.

Themed Tracks

I create music that spans everything from historical moments to unfolding events. My debut Voidborn album, Into the Abyss, explored cosmic-horror themes, and my current project, Rise of the Machines, continues that narrative. These works aren’t just songs — they’re fully realized stories told through music.

Listening Room

A small rotating selection of tracks. Choose a song below or let the player move through the list automatically.

    Now playing:

    VOIDBORN – Placeholder Track 1

    AI Video & Story Worlds

    I experiment with AI-generated video, imagery, and text to build short-form narrative pieces — often leaning into cosmic horror and speculative science.

    • Lovecraft-inspired sequences and log-style narratives built with AI tools.
    • Visual explorations of cosmic structures, extinction events, and deep time.
    • Story arcs that tie music, visuals, and lore together into evolving worlds.

    DewTok

    A lighter side project featuring my dog, Andouille (“Dew”), with AI-assisted voiceovers, micro-stories, and short-form comedy videos.

    DewTok started as an experiment in timing, character, and quick storytelling — plus an excuse to turn a very real dog personality into a sort of animated presence.

    It’s also a way to explore how people respond to short, punchy content in contrast to darker, more atmospheric work.

    Why This Matters

    Creativity isn’t separate from my engineering work — it informs it.

    Working with music, visuals, and story keeps me sharp in ways that pure technical work doesn’t: it forces me to think about attention, emotional arcs, and how people experience what they see and hear. That, in turn, makes me better at communicating complex technical ideas, designing user-centered systems, and thinking about the long-term impact of the tools we build.